8-Ball Rules

OBJECT OF THE GAME
8-Ball is a call shot game played with a Cue Ball and fifteen Object Balls. One player must pocket balls of the group numbered 1 through 7 (solids), while the other player pockets 9 thru 15 (stripes). The player pocketing his/her group first and then legally pocketing the 8 Ball wins the game.

RACKING THE BALLS
The balls are racked in a triangle at the foot of the table with the 8-ball in the center of the triangle, the first ball of the rack on the foot spot, a striped ball in one corner of the rack and a solid ball in the other corner.

BREAK SHOT
To execute a legal break, the breaker (with the Cue Ball behind the head string) must either pocket a ball or drive at least four numbered balls to the rail. If s/he fails to make a legal break, it is a foul, and the incoming player has the option of (A) accepting the table in position and shooting, or (B) having the balls re-racked and having the option of shooting the opening break or allowing the offending player to re-break.
If you win a game, your team mate will break the next game.

8-BALL POCKETED ON THE BREAK.
If you sink the 8-ball on the break, you win. Good luck though.

CHOICE OF GROUP
The table is always open after the break shot. The choice of stripes or solids is not determined on the break even if balls are made from only one or both groups. The choice of group is determined only when a player legally pockets a called object ball after the break shot.

CALL SHOT
Before making a shot, a player must indicate which ball s/he is attempting to sink in which pocket. (Obvious shots don’t need to be called although the opponent always has the right to ask.)

FOUL PENALTY
If a player makes a foul, his/her opponent gets “ball in hand”, meaning s/he can place the Cue Ball anywhere on the table and shoot in any direction s/he pleases.

FOULS:
The Cue Ball strikes the 8-ball first (unless it is the only legal shot.)
The Cue Ball strikes one of the opponent’s balls first.
The Cue Ball does not strike any ball. (Some call this “air ball”. They’re weird. We actually call it that. We’re weird.)
Sinking the Cue Ball or bouncing the Cue Ball off the table.
Sinking the one of the opponents balls.
Bouncing an Object Ball off the table. (The Object Ball will be placed back on the table on the foot spot.)
It is considered a foul if neither your Object Ball nor the Cue Ball contacts a rail or a pocket, even if you legally contact the Cue Ball with your Object Ball.
Shooting without at least one foot touching the floor.

LEGAL SHOT
On all shots (except on the break and when the table is open), the shooter must hit a ball belonging to his/her group of balls first and either pocket a numbered ball, or, cause the Cue Ball or any Object Ball to contact the rail. It is also a legal shot when the shooter to banks the Cue Ball off a rail before contacting his object ball, in which case further contact with rails or pockets are not needed to keep the shot legal.

SCORING
A player is entitled to continue shooting until s/he fails to legally pocket a ball of his/her group of balls. After a player has legally pocketed all of his/her group of balls, s/he will need to pocket the 8-ball in any called pocket to win the game.

COMBINATION SHOTS
Combination shots are allowed as long as they are between your own group of balls.

PLAYING THE 8-BALL
The 8 ball will be called on each shot. (You are not locked to one pocket.)
When a player only has the 8-Ball left on the table, a foul is still just a foul and will result in opponent player getting “ball in hand.” (i.e failure to avoid fouls listed above.) However, if the player pockets the Cue Ball or bounce it off the table (while only having the 8 Ball left), you loose.

OTHER WAYS A PLAYER CAN LOSE THE GAME:
S/he jumps the 8-Ball off the table at any time.
Pockets the 8-Ball when it is not the legal Object Ball.
Pockets the 8-Ball in a different pocket than the one designated (after the player’s group of balls have been pocketed.)
Oh and you also lose if the other player wins. Duh.